ETS 2 Europa Map.

Hier kan over Euro Truck Simulator 2 gepraat worden.
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Chris_ibanez
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Berichten: 225
Lid geworden op: do 25 okt 2012, 19:34

Re: ETS 2 Europa Map.

Bericht door Chris_ibanez »

IK ben benieuwd ga vandaag rijden in het nieuwe deel :D
Bedankt voor al dat werk in de map :thumbup:
Ook heb ik van de duitse site van tsmap trailers en extras gedonwload
maar die zit helaas op slot. Ik wilde graag de skin pak van jb en zijn team gebruiken kan dat nog worden aangepast ?
jobkuh
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Berichten: 20
Lid geworden op: do 30 jul 2009, 07:53

Re: ETS 2 Europa Map.

Bericht door jobkuh »

willy1962 schreef:
wkt schreef:
willy1962 schreef:@jobkuh ben jij al nieuwe steden ingereden of tegen gekomen in je vrachtlijst?
ik nog niet en zit alweer op level 6.
@wkt waarom zijn de nieuwe gedeeltes niet geschikt gemaakt voor versie 1.2.5.1?
jullie hebben volgens mij de meeste steden getest op bugs in deze versie.
aangezien ik de 1.3.1 versie nog niet lekker vind lopen ten opzichte van de 1.2.5.1 versie
vind ik het jammer dat ik eigenlijk verplicht wordt om een versie te gebruiken die ik nog niet wil
om met jullie mooie map te rijden.
kunnen jullie niet overwegen om een aanpassing te maken zodat hij het ook met de 1.2.5.1 versie doet.
ik denk dat in niet de enige ben in europa die er zo over denkt.
Gr.willy1962
Willy ik ben er ook niet mee eens dat ze hem alleen voor de 1.3.1 versie gemaakt is. Maar goed ik ben alleen skinner en de bouwers bepalen. Ik zal ze het melden. Er komt nog een 2.1 versie met verbeteringen. wellicht maken ze die voor alle series
dank je wel voor je antwoord en dat je wat voor ons wil doen.
meer kan ik niet vragen van je.
gewoon afwachten maar.

@ Willy: ik heb alle steden in de nieuwe map zitten en ben al door diverse steden heen gereden en tevens staan ze bij mij ook in de vrachtlijsten dus alles werkt zoals het zou moeten werken :thumbup:

@ wkt en collega's: het is een supermooie map geworden met allemaal leuke verrassingen enzo waar ik veel plezier aan beleef.
Alleen wou ik ook graag die extra met 200+ trailers en vrachten erbij hebben maar ik krijg dat niet voor elkaar (ben ook absoluut niet handig met computers op dat gebied :oops: :crazy: ).....weet iemand hoe ik dat dan moet doen..welke stappen te nemen?
Chris_ibanez
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Berichten: 225
Lid geworden op: do 25 okt 2012, 19:34

Re: ETS 2 Europa Map.

Bericht door Chris_ibanez »

In mijn vorige post had ik het daar ook al over :P via deze site donwloaden welke je het leukst vindt http://trucksimsforum.de/viewtopic.php?f=238&t=15679
maar hij is lockt dus hoe krijg ik extra skins op de trailers ???
jobkuh
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Berichten: 20
Lid geworden op: do 30 jul 2009, 07:53

Re: ETS 2 Europa Map.

Bericht door jobkuh »

ja plus dat ze het erover hebben dat je minimaal 400 mempool :? :?: moet hebben om dat te kunnen doen......iemand die daar in thuis is wat dat betekent cq moet zijn en wat dan te doen?
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driverjan
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Lid geworden op: vr 11 nov 2011, 15:15
Locatie: Ten Boer (Groningen)
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Re: ETS 2 Europa Map.

Bericht door driverjan »

jobkuh schreef:ja plus dat ze het erover hebben dat je minimaal 400 mempool :? :?: moet hebben om dat te kunnen doen......iemand die daar in thuis is wat dat betekent cq moet zijn en wat dan te doen?
Ik heb het net geprobeerd te veranderen, maar dat gaat dus niet. Tevens mijn vraag hoe dit te doen ???
Karel
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Lid geworden op: do 14 jun 2012, 16:59
Locatie: Joure

Re: ETS 2 Europa Map.

Bericht door Karel »

Ik red net in afrika net de snelweg op in de tunnel en op crash heb m`n log er bij gedaan misschien weten jullie wat moet doen?
Spoiler: Open
************ : log created on : Sunday February 24 2013 @ 15:10:23
00:00:00.000 : [sys] running on x86 / Windows 8 x64 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [cpu] GenuineIntel [ Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz] 8 logical processor(s) at ~3411MHz.
00:00:00.000 : [sys] Using 2 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3331182Hz
00:00:00.000 : [mem] physical memory total: 8166MiB
00:00:00.000 : [mem] physical memory avail: 6149MiB
00:00:00.000 : [mem] virtual memory total: 4095MiB
00:00:00.000 : [mem] virtual memory avail: 4019MiB
00:00:00.000 : [mem] Trying to allocate memory pool (2048000K)
00:00:00.019 : Disabling color wrap as both color strings are empty
00:00:04.376 : [hashfs] base.scs: Mounted and validated, 35008 entries (77EC69F462FB36FD267857072B63E5DB3E1031FB73E78ED3DF0B348D4221BF7)
00:00:04.395 : [hashfs] def.scs: Mounted and validated, 2410 entries (A8C23B55F6D9C020B85678B63CAF312E20EC32B64DE96F0079CFD1BD76127E9)
00:00:04.888 : [hashfs] locale.scs: Mounted and validated, 108 entries (D336F504D3D989B93E9B6A489451AEC7E80A208962319C3268DA653EB6EDF95)
00:00:04.889 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (515332CC7A1F7124A7775A83FFCF2FCBC1D359E82661E07C6C3293121F5FB1F)
00:00:04.889 : [ufs] Home directory: 'C:/Users/Karel/Documents/Euro Truck Simulator 2'.
00:00:04.890 : exec /home/config.cfg
00:00:04.890 : [sys] Executing /home/config.cfg ...
00:00:04.890 : uset r_full_resolution_corrections "0"
00:00:04.890 : uset r_force_color_shadowmaps "0"
00:00:04.890 : uset g_hw_info "1"
00:00:04.890 : uset g_cargo_sort "0"
00:00:04.890 : uset g_tooltip_delay "0.4"
00:00:04.890 : uset g_desktop_fadeout "60"
00:00:04.890 : uset r_segment_cache_static_buffers "1"
00:00:04.890 : uset r_segment_cache_behavior "3"
00:00:04.890 : uset r_use_depth_bounds "1"
00:00:04.890 : uset r_show_light_pixel_coverage "0"
00:00:04.890 : uset r_mirror_scale_y "1.0"
00:00:04.890 : uset r_mirror_scale_x "1.0"
00:00:04.890 : uset r_scale_y "1.25"
00:00:04.890 : uset r_scale_x "1.25"
00:00:04.890 : uset r_sunshafts "1"
00:00:04.890 : uset r_color_saturation "1.0"
00:00:04.890 : uset r_color_yellow_blue "0.0"
00:00:04.890 : uset r_color_magenta_green "0.0"
00:00:04.890 : uset r_color_cyan_red "0.0"
00:00:04.890 : uset r_color_correction "1"
00:00:04.890 : uset r_dof_filter_size "0.5"
00:00:04.890 : uset r_dof_transition "400.0"
00:00:04.890 : uset r_dof_start "200.0"
00:00:04.890 : uset r_dof "1"
00:00:04.890 : uset r_mlaa_threshold "1.0"
00:00:04.890 : uset r_mlaa "1"
00:00:04.890 : uset r_hdr "1"
00:00:04.890 : uset r_fake_shadows "2"
00:00:04.890 : uset r_sun_shadow_texture_size "4096"
00:00:04.890 : uset r_sun_shadow_quality "4"
00:00:04.890 : uset r_mirror_view_distance "320"
00:00:04.890 : uset r_deferred_mirrors "1"
00:00:04.890 : uset r_deferred "1"
00:00:04.891 : uset r_startup_progress "0"
00:00:04.891 : uset r_setup_done "1"
00:00:04.891 : uset r_gamma "1"
00:00:04.891 : uset r_nv_stereo_mode "2"
00:00:04.891 : uset r_no_frame_tracking "0"
00:00:04.891 : uset r_msaa "0"
00:00:04.891 : uset r_fullscreen "1"
00:00:04.891 : uset r_mode "1920x1080x32x0"
00:00:04.891 : uset r_path ""
00:00:04.891 : uset r_device "dx9"
00:00:04.891 : uset g_trackir "1"
00:00:04.891 : uset g_pedestrian "1"
00:00:04.891 : uset g_light_span_factor "1"
00:00:04.891 : uset g_light_distance_factor "1"
00:00:04.891 : uset g_vehicle_flare_lights "1"
00:00:04.891 : uset g_auto_traffic_headlights "1"
00:00:04.891 : uset g_auto_traffic "1"
00:00:04.891 : uset g_kdop_preview "0"
00:00:04.891 : uset g_screenshot_on_bug "0"
00:00:04.891 : uset g_developer "0"
00:00:04.891 : uset g_wc_fps "0.0"
00:00:04.891 : uset g_wc_radius "-1.0"
00:00:04.891 : uset g_flyspeed "100.0"
00:00:04.891 : uset g_news "1"
00:00:04.891 : uset g_colbox "0"
00:00:04.891 : uset g_radio_mode "2"
00:00:04.891 : uset g_ignore_low_fps "0"
00:00:04.891 : uset g_truck_light_quality "1"
00:00:04.891 : uset g_truck_light_specular "1"
00:00:04.891 : uset g_gfx_all_scales "0"
00:00:04.891 : uset g_gfx_advanced "1"
00:00:04.891 : uset g_gfx_quality "-1"
00:00:04.891 : uset g_menu_aa_limit "8"
00:00:04.891 : uset g_additional_water_fov "20.0f"
00:00:04.891 : uset g_rain_reflect_hookups "1"
00:00:04.891 : uset g_rain_reflect_actor "1"
00:00:04.891 : uset g_rain_reflect_traffic "1"
00:00:04.891 : uset g_rain_reflect_cache "1"
00:00:04.891 : uset g_rain_reflection "3"
00:00:04.891 : uset g_reflection "3"
00:00:04.891 : uset g_grass_density "2"
00:00:04.891 : uset g_veg_detail "2"
00:00:04.891 : uset g_minicon "0"
00:00:04.891 : uset g_console "0"
00:00:04.891 : uset g_texture_usage_stats "0"
00:00:04.891 : uset g_fps "0"
00:00:04.891 : uset g_stream_exts ".ogg;.mp3"
00:00:04.891 : uset r_vsync "1"
00:00:04.891 : uset r_anisotropy_factor "1"
00:00:04.891 : uset r_texture_detail "0"
00:00:04.891 : uset t_averaging_window_length "20"
00:00:04.895 : [lang] Language autodetection: 413
00:00:04.900 : Selected language: nl_nl
00:00:04.900 : Euro Truck Simulator 2 init ver.1.3.1 (rev. 43709)
00:00:04.900 : [net] LOG INFO: Started
00:00:04.903 : Setting UI reference mode to: 1440x900...
00:00:04.903 : [gfx] Selected rendering device: dx9
00:00:04.908 : [dx9] NVAPI initialized
00:00:04.925 : [dx9] Direct3D9Ex detected.
00:00:04.925 : [dx9] Number of adapters found: 1
00:00:04.943 : [dx9] Adapter #0: NVIDIA GeForce GTX 570 / 1279 MB (nvd3dum.dll, 9.18.13.1407, )
00:00:04.943 : [dx9] Using SM3X rendering path
00:00:04.954 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:00:05.203 : [dx9] SLI not found.
00:00:05.203 : [dx9] Stereo fully allowed.
00:00:05.204 : <ERROR> [dx9] Stereo enable query failed: 4294967156
00:00:05.204 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:05.516 : Game viewport set to: (window aspect ratio=1.78); viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1080.00]
00:00:05.531 : [al] device: OpenAL Soft
00:00:05.531 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:05.553 : [al] vendor: OpenAL Community
00:00:05.553 : [al] version: 1.1 ALSOFT 1.14
00:00:05.553 : [al] renderer: OpenAL Soft
00:00:05.553 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:05.553 : [snd] Started sound update thread
00:00:05.561 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:05.562 : [di8] Initializing device '@@mouse@@' as 'mouse'
00:00:05.615 : [di8] Initializing device 'Logitech G13 Joystick' as '{7C882A00-BEFC-11E1-8007-444553540000}|{C2AB046D-0000-0000-0000-504944564944}'
00:00:05.616 : [di8] Initializing device 'Controller (Wireless Gamepad F710)' as '{243449D0-BEFF-11E1-8005-444553540000}|{C21F046D-0000-0000-0000-504944564944}'
00:00:05.616 : [di8] Initializing device 'Logitech G27 Racing Wheel USB' as '{953F6500-CDB5-11E1-8009-444553540000}|{C29B046D-0000-0000-0000-504944564944}'
00:00:05.618 : [di8] FF Constant force supported
00:00:05.618 : [di8] FF Ramp force supported
00:00:05.618 : [di8] FF Square force supported
00:00:05.618 : [di8] FF Sine force supported
00:00:05.618 : [di8] FF Triangle force supported
00:00:05.618 : [di8] FF SawtoothUp force supported
00:00:05.618 : [di8] FF SawtoothDown force supported
00:00:05.618 : [di8] FF Spring force supported
00:00:05.618 : [di8] FF Damper force supported
00:00:05.618 : [di8] FF Inertia force supported
00:00:05.618 : [di8] FF Friction force supported
00:00:05.618 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N
00:00:05.722 : dispatch
00:00:05.999 : exit
00:00:09.562 : uset s_sfx_enabled "1"
00:00:09.562 : uset s_music_enabled "1"
00:00:09.562 : uset s_sfx_volume "1.0"
00:00:09.562 : uset s_music_volume "0.157895"
00:00:09.562 : uset s_master_volume "1.0"
00:00:09.562 : uset s_reverse_stereo "0"
00:00:09.562 : uset g_input_configured "1"
00:00:09.562 : uset g_currency "0"
00:00:09.562 : uset g_bad_weather_factor "0.07f"
00:00:09.562 : uset g_save_idx "1"
00:00:09.562 : uset g_adviser "1"
00:00:09.562 : uset g_desktop_tutorial "0"
00:00:09.562 : uset g_tutorial "0"
00:00:09.562 : uset g_fatigue "1"
00:00:09.562 : uset g_police "1"
00:00:09.562 : uset g_subtitles "0"
00:00:09.563 : uset g_clock_24 "1"
00:00:09.563 : uset g_engine_start_auto "1"
00:00:09.563 : uset g_motor_brake_auto "0"
00:00:09.563 : uset g_retarder_auto "0"
00:00:09.563 : uset g_brake_intensity "0.495042"
00:00:09.563 : uset g_steer_autocenter "1"
00:00:09.563 : uset g_mph "0"
00:00:09.563 : uset g_hshifter_layout "0"
00:00:09.563 : uset g_trans "2"
00:00:09.563 : uset g_lang "nl_nl"
00:00:09.715 : [pml] buffer too small, dropping pml item.
00:00:10.449 : [pml] buffer too small, dropping pml item.
00:00:12.441 : uset s_sfx_enabled "1"
00:00:12.441 : uset s_music_enabled "1"
00:00:12.441 : uset s_sfx_volume "1.0"
00:00:12.441 : uset s_music_volume "0.157895"
00:00:12.441 : uset s_master_volume "1.0"
00:00:12.441 : uset s_reverse_stereo "0"
00:00:12.441 : uset g_input_configured "1"
00:00:12.441 : uset g_currency "0"
00:00:12.441 : uset g_bad_weather_factor "0.07f"
00:00:12.441 : uset g_save_idx "1"
00:00:12.441 : uset g_adviser "1"
00:00:12.441 : uset g_desktop_tutorial "0"
00:00:12.442 : uset g_tutorial "0"
00:00:12.442 : uset g_fatigue "1"
00:00:12.442 : uset g_police "1"
00:00:12.442 : uset g_subtitles "0"
00:00:12.442 : uset g_clock_24 "1"
00:00:12.442 : uset g_engine_start_auto "1"
00:00:12.442 : uset g_motor_brake_auto "0"
00:00:12.442 : uset g_retarder_auto "0"
00:00:12.442 : uset g_brake_intensity "0.495042"
00:00:12.442 : uset g_steer_autocenter "1"
00:00:12.442 : uset g_mph "0"
00:00:12.442 : uset g_hshifter_layout "0"
00:00:12.442 : uset g_trans "2"
00:00:12.442 : uset g_lang "nl_nl"
00:00:12.472 : New profile selected: 'Karel'
00:00:12.472 : Mounting extra package: C:/Users/Karel/Documents/Euro Truck Simulator 2/mod/TSM_Map_2.0.scs
00:00:12.962 : [zipfs] TSM_Map_2.0.scs: read ok, 12186 entries [0xa3827008]
00:00:12.962 : Mounting extra package: C:/Users/Karel/Documents/Euro Truck Simulator 2/mod/zjpm_tsm2.scs
00:00:13.105 : [zipfs] zjpm_tsm2.scs: read ok, 4762 entries [0x18b6376a]
00:00:13.106 : game
00:00:13.657 : [bullet] Starting physics server: Bullet
00:00:13.978 : Loaded trailers: 80
00:00:13.980 : Loaded small traffic vehicles: 27
00:00:13.981 : Loaded truck traffic vehicles: 11
00:00:13.982 : Loaded traffic trailers: 26
00:00:13.983 : Loaded addon hookups: 32
00:00:13.984 : Loading resource server data ....
00:00:13.984 : Loading road data ....
00:00:13.995 : Loading terrain data ....
00:00:14.007 : Loading railing data ....
00:00:14.009 : Loading building data ....
00:00:14.024 : Loading model data ....
00:00:14.040 : Loading prefab data ....
00:00:14.520 : Loading sign data ....
00:00:14.566 : Loading traffic lights data ....
00:00:14.568 : Loading vegetation data ....
00:00:14.574 : Loading hinges data ....
00:00:14.595 : Loading stamp data ....
00:00:14.597 : Loading movers data ....
00:00:14.608 : Loading ferry data ....
00:00:14.624 : Loading country data ....
00:00:14.641 : Loading sound item data ....
00:00:14.658 : Loading live stream data ....
00:00:14.674 : Loading trigger action data ....
00:00:14.691 : Loading cutscene data ....
00:00:14.724 : Loading cargo data ....
00:00:14.731 : Loading company data ....
00:00:14.738 : Loading city data ....
00:00:14.776 : Map '/map/europe.mbd' loading started ....
00:00:16.008 : Map successfully loaded.
00:00:16.044 : Map initialization started ....
00:00:16.105 : Map initialization finished.
00:00:16.105 : Map load time: 1328ms (76 MB)
00:00:17.163 : Detail vegetation database is ready.
00:00:17.490 : Game init finished. (133 MB)
00:00:31.793 : screenshot
00:00:32.377 : Screenshot written: '/screenshot/ets2_00677.png'.
00:03:29.158 : [mp3] DirectShow graph: WMAsfReader -> MP3 Decoder DMO -> Default DirectSound Device
00:04:30.733 : [startup] spawned 11 vehicles
00:04:30.867 : [startup] spawned 6 vehicles
00:04:31.001 : [startup] spawned 13 vehicles
00:04:32.637 : [startup] spawned 11 vehicles
00:04:33.505 : [startup] spawned 2 vehicles
00:06:36.696 : [mp3] DirectShow graph: WMAsfReader -> MP3 Decoder DMO -> Default DirectSound Device
00:09:42.324 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
00:09:42.364 : Game has been auto-saved.
00:13:57.597 : screenshot
00:13:58.178 : Screenshot written: '/screenshot/ets2_00678.png'.
00:15:16.597 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
00:15:16.638 : Game has been auto-saved.
00:16:15.455 : screenshot
00:16:16.837 : Screenshot written: '/screenshot/ets2_00679.png'.
00:16:41.815 : screenshot
00:16:43.091 : Screenshot written: '/screenshot/ets2_00680.png'.
00:17:11.171 : screenshot
00:17:12.604 : Screenshot written: '/screenshot/ets2_00681.png'.
00:17:14.295 : screenshot
00:17:15.694 : Screenshot written: '/screenshot/ets2_00682.png'.
00:20:28.998 : screenshot
00:20:30.269 : Screenshot written: '/screenshot/ets2_00683.png'.
00:20:35.658 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
00:20:35.699 : Game has been auto-saved.
00:20:54.910 : screenshot
00:20:56.330 : Screenshot written: '/screenshot/ets2_00684.png'.
00:21:31.685 : screenshot
00:21:33.212 : Screenshot written: '/screenshot/ets2_00685.png'.
00:22:24.463 : screenshot
00:22:25.754 : Screenshot written: '/screenshot/ets2_00686.png'.
00:26:06.484 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
00:26:06.524 : Game has been auto-saved.
00:31:31.605 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
00:31:31.645 : Game has been auto-saved.
00:33:14.691 : screenshot
00:33:16.054 : Screenshot written: '/screenshot/ets2_00687.png'.
00:36:37.169 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
00:36:37.210 : Game has been auto-saved.
00:40:44.801 : Creating save-game file (/home/profiles/4B6172656C/save/autosave/game.sii) ...
00:40:44.842 : Game has been auto-saved.
00:40:49.823 : Creating save-game file (/home/profiles/4B6172656C/save/1/game.sii) ...
00:42:31.936 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
00:42:31.977 : Game has been auto-saved.
00:47:34.360 : Creating save-game file (/home/profiles/4B6172656C/save/1/game.sii) ...
00:50:55.899 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_job/game.sii) ...
00:50:55.940 : Game has been auto-saved.
00:51:44.969 : screenshot
00:51:46.044 : Screenshot written: '/screenshot/ets2_00688.png'.
00:52:35.568 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
00:52:35.609 : Game has been auto-saved.
00:57:02.852 : [mp3] DirectShow graph: WMAsfReader -> MP3 Decoder DMO -> Default DirectSound Device
00:57:29.977 : screenshot
00:57:31.405 : Screenshot written: '/screenshot/ets2_00689.png'.
00:58:26.838 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
00:58:26.897 : Game has been auto-saved.
01:03:47.500 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
01:03:47.542 : Game has been auto-saved.
01:03:57.974 : screenshot
01:03:59.405 : Screenshot written: '/screenshot/ets2_00690.png'.
01:04:59.665 : [mp3] DirectShow graph: WMAsfReader -> MP3 Decoder DMO -> Default DirectSound Device
01:05:48.532 : Creating save-game file (/home/profiles/4B6172656C/save/1/game.sii) ...
01:09:35.265 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
01:09:35.306 : Game has been auto-saved.
01:11:01.671 : [mp3] DirectShow graph: WMAsfReader -> MP3 Decoder DMO -> Default DirectSound Device
01:16:38.884 : screenshot
01:16:40.203 : Screenshot written: '/screenshot/ets2_00691.png'.
01:16:41.957 : screenshot
01:16:43.033 : Screenshot written: '/screenshot/ets2_00692.png'.
01:19:26.462 : Creating save-game file (/home/profiles/4B6172656C/save/autosave_drive/game.sii) ...
01:19:26.503 : Game has been auto-saved.
01:22:28.913 : <ERROR> [dx9] Failed to allocate vertex buffer of 4194304 bytes (pool: default). [0x8876017c]
01:22:28.913 : <ERROR> .\dx9_buffer.cpp(117): ??0vertex_buffer_t@dx9@prism@@QAE@QAVcontext_t@12@I_N@Z: Failed to allocate vertex buffer
Verder super map ik heb ook die mempool tweak wel gedaan dus dat probleem volgens mij niet
Calzone
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Re: ETS 2 Europa Map.

Bericht door Calzone »

Als ik aan 400 en ETS2 denk, dan denk ik dat ze het aantaal XP bedoelen ;) Je kunt pas vanaf 400XP Cheats gebruiken.
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driverjan
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Re: ETS 2 Europa Map.

Bericht door driverjan »

Calzone schreef:Als ik aan 400 en ETS2 denk, dan denk ik dat ze het aantaal XP bedoelen ;) Je kunt pas vanaf 400XP Cheats gebruiken.
Zat net op een andere poolse site daar staat dat het 4gb instellingen zijn, nog even zoeken hoe en wat.
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driverjan
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Re: ETS 2 Europa Map.

Bericht door driverjan »

driverjan schreef:
Calzone schreef:Als ik aan 400 en ETS2 denk, dan denk ik dat ze het aantaal XP bedoelen ;) Je kunt pas vanaf 400XP Cheats gebruiken.
Zat net op een andere poolse site daar staat dat het 4gb instellingen zijn, nog even zoeken hoe en wat.
Even vertaalt met translate:

Het installeren van de add-on:
EISEN: Min 4 GB aan RAM en een vrij goede grafische kaart.
Maak uzelf vertrouwd met de foto.
Afbeelding

Dit beeld is verminderd met 15% (640x462). Klik hier om deze weer te geven in de juiste maat. (745x537).
[Afbeelding: beztytuuxncb.png]
We voegen wat is onderstreept. Merk op dat voor computers die minder dan 8 GB RAM, en meer dan 4 GB hebben, voegen we-mm_pool_size (met een getal dat groter is dan 600 en minder dan 1200), en voor computers met 8GB RAM en 8 GB +, voegen we-mm_pool_size 1200
Daarna hebben we accepteren en kunnen we naast de mod map uploaden. Als het vastloopt, betekent dit dat de mod kunnen bijten een modem. Wanneer het laden van een nieuwe mode profilWykrzyknik maken Wanneer u op mode en alles werkt, niet te uploaden en te verwijderen andere mods, omdat dan misschien moet je beslag en maak een nieuwe profilWykrzyknik
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driverjan
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Re: ETS 2 Europa Map.

Bericht door driverjan »

Chris_ibanez schreef:In mijn vorige post had ik het daar ook al over :P via deze site donwloaden welke je het leukst vindt http://trucksimsforum.de/viewtopic.php?f=238&t=15679
maar hij is lockt dus hoe krijg ik extra skins op de trailers ???
Deze mod Just-Play-Mod + Streetsurfer's Trailerpack heb ik inmiddels binnen via een omweg, het voegt aardig wat toe aan trailpacks.
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